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   <updated>2011-09-16T18:58:46Z</updated>
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<entry>
   <title>Busy Gamer Podcast 66 - PAX Prime 2011: Borderlands 2, Skyrim, BioShock Infinite, Retro/Grade, Darren Korb, Chainsaw and JoCo</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2011/09/busy_gamer_podcast_66_-_pax_pr.html" />
   <id>tag:www.busygamernews.com,2011://1.2969</id>
   
   <published>2011-09-16T18:58:46Z</published>
   <updated>2011-09-16T18:58:46Z</updated>
   
   <summary> Here&apos;s our in-depth yet highly compressed PAX Prime 2011 coverage, including: Borderlands 2 features revealed in the private media demo Bethesda&apos;s Todd Howard describing new elements in The Elder Scrolls V: Skyrim (plus DRAGON BATTLE!) Ken Levine and his...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
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      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
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      <![CDATA[<h6><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a></h6>  <p>Here's our in-depth yet highly compressed PAX Prime 2011 coverage, including:</p>  <ul>   <li><strong>Borderlands 2</strong> features revealed in the private media demo </li>    <li>Bethesda's Todd Howard describing new elements in <strong>The Elder Scrolls V: Skyrim</strong> (plus DRAGON BATTLE!) </li>    <li>Ken Levine and his actors reveal secrets about finding character in the making of <strong>BioShock Infinite</strong> </li>    <li><strong>Rise of Nightmares</strong> and <strong>Sonic Generations</strong> details from the Sega booth </li>    <li>Our discoveries of the show: rhythm space shooter <strong>Retro/Grade</strong>, <strong>Joe Danger: The Movie</strong>, <strong>QUBE</strong>, <strong>Vessel</strong> and more </li>    <li>More details on the very promising <strong>Orcs Must Die!</strong> </li>    <li>A discussion with Dark Horse on their <strong>Mass Effect</strong> comics and art book </li>    <li><strong>Life is Crime</strong>, a location-based mobile game that lets you build your crime empire while you sip your latte </li>    <li>Interviews with musicians Darren Korb (<strong>Bastion</strong>), Matt &quot;Chainsaw&quot; Chaney (<strong>Comic Jumper</strong>, <strong>The Gunstringer</strong>) and Jonathan Coulton (<strong>Portal</strong>, <strong>Portal 2</strong>) </li>    <li>And more! </li> </ul>  <p>All of that podcast goodness is delivered in a tight package - 40 minutes of the best of PAX Prime 2011 - which you can enjoy during even short commutes! OK, for this one you may need two short commutes, but it's worth it.</p>  <p>Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening! </p>  <p><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a>, <a href="http://social.zune.net/podcast/Busy-Gamer-Podcast/d05e3367-b9e5-4fe4-9e86-ad417c06eccb">find it on Zune Marketplace</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too.</p>]]>
      
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<entry>
   <title>The Busy Gamer Guide to PAX (Updated for 2011!)</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2011/08/the_busy_gamer_guide_to_pax_up_1.html" />
   <id>tag:www.busygamernews.com,2011://1.2936</id>
   
   <published>2011-08-17T07:32:03Z</published>
   <updated>2011-08-17T07:32:04Z</updated>
   
   <summary>Welcome to the Busy Gamer Guide to Penny Arcade Expo (PAX). Although we are completely unaffiliated with PAX, we feel that the large amounts of time and dough we&apos;ve put into every single one qualifies us to share our opinions...</summary>
   <author>
      <name>GrrlGotGame</name>
      <uri>http://www.busygamernews.com</uri>
   </author>
   
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      <![CDATA[<h4><img hspace="8" alt="Penny Arcade Expo logo" vspace="3" align="right" src="http://www.busygamernews.com/img/paxlogo.jpg" />Welcome to the Busy Gamer Guide to Penny Arcade Expo (PAX). Although we are completely unaffiliated with PAX, we feel that the large amounts of time and dough we've put into every single one qualifies us to share our opinions and guidance. Meydenbauer 2004 peeps – holla!</h4>  <p>Seriously, we've been at this rodeo SEVEN times before, plus we live in Seattle. So trust us when we say... no one can give you all the info you need. But we can give you enough to help you make the most of your opportunities.</p>  <p>But first you have some decisions to make.</p>  <p>&#160;</p>  <p><strong>Start a mission</strong></p>  <p>To enter PAX, you must possess a pass or ticket. Alas, if you waited this long, you're pretty much out of luck since all badges are SOLD OUT. There is a new hope, however. The PAX team NPCs have established an optional quest, “Sell your badge the legit way,” online. Visit <a href="http://forums.penny-arcade.com/discussion/141725/redirect/p1">the online forums</a> to sell and/or attempt to purchase a badge. Avoid the rogue traders who lurk outside PAX – there is a healthy counterfeit business happening these days, and that is no joke.</p>  <p>You can also bookmark <a href="http://www.paxsite.com">PAXSITE.com</a> and try again next year at PAX East in Boston in the spring or PAX Prime in Seattle next fall. (You might get lucky winning a badge on Twitter but the odds are against you.)</p>  <ul>   <p>If you pre-ordered a pass, it should have arrived in the mail by now. (If you haven't received it, contact <a href="mailto:pax_questions@paxsite.com">pax_questions@paxsite.com</a>.) Report to the mission start point (Washington State Convention &amp; Trade Center or the main theater at Benaroya Hall) on Aug. 26 with your badge. </p> </ul>  <p><a href="http://prime.paxsite.com/schedule.php">Peruse the schedule</a> and decide which quest lines interest you. There are core gamer, casual gamer, MMO gamer, tabletop gamer, game industry wannabe and geek culture quest lines. In addition, some players simply pack up their gaming PCs and spend the whole event leveling up on &quot;Multiplayer LAN Party.&quot; The choice is yours, though it is a good idea to enter with a game plan. </p>  <p>&#160;</p>  <p><strong>Choose an alignment</strong></p>  <p><img hspace="8" alt="PAX 2007: Wil Wheaton says Don&#39;t be a dick!" vspace="3" align="left" src="http://www.busygamernews.com/img/PAXwilwheaton.jpg" /></p>  <p><em>PAX 2007: Wil Wheaton says,      <br />'Don't be a dick!'</em></p>  <p>PAX is a real-time, real-world, free-will game that permits you to choose either a positive or negative alignment. Like other alignment-based games, choosing the negative alignment (&quot;Dick&quot;) may result in visible physical changes (Quest lines: &quot;Black Eye,&quot; &quot;Bruises,&quot; &quot;Broken Bones&quot;) that will remain with you for the entire game. It is also more likely to result in early resolution of the main quest (Quest line: &quot;Thrown Out of PAX by a Burly Yet Amicable Enforcer.&quot;) </p>  <p>If you are determined to enhance your negative alignment, select the &quot;Grab a Strange Woman's Ass&quot; quest line. Yes, this actually happens but will most likely result in immediate facial enhancement (Quest line: &quot;Boyfriend Beat Down&quot;) and abruptly end your main quest. </p>  <p><img hspace="8" alt="PAX 2008: Girls at PAX - look but don&#39;t touch!" vspace="3" align="right" src="http://www.busygamernews.com/img/pax2008-ghwt.jpg" /></p>  <p align="right"><em>PAX 2008: Girls at PAX - look but don't touch!</em></p>  <p>Selecting a positive alignment offers the opportunity to acquire loot (&quot;SWAG&quot;), expand your guild, get invited to parties and generally enhance your overall PAX experience.    <br />As legendary guest speaker and leveled-up PAX attendee Wil Wheaton says, &quot;Don't be a dick.&quot; (If you don't know who Wil is, then <a href="http://en.wikipedia.org/wiki/Wil_wheaton">your first quest line</a> has already begun!. Also look up founders <a href="http://en.wikipedia.org/wiki/Jerry_Holkins">Jerry Holkins</a> (aka Tycho) and <a href="http://en.wikipedia.org/wiki/Mike_Krahulik">Mike Krahulik</a> (Gabe) plus bonus points for knowing musicians <a href="http://en.wikipedia.org/wiki/Jonathan_Coulton">Jonathan Coulton</a> and <a href="http://en.wikipedia.org/wiki/MC_Frontalot">MC Frontalot</a> - you will hear their names A LOT at PAX. </p>  <p>Tips for enhancing your positive alignment:</p>  <ul>   <li>Respect the lines: Yes, you've been waiting forever. So have we. </li>    <li>If someone asks you to save their place, do so. Eventually, you will need to pee, too. </li>    <li>If you want to take someone's pic (say, a bodacious cosplayer), ask – she'll probably turn around and smile and everything! </li>    <li>Don't be a SWAG hog. Or if you must, wait until late on Sunday. Vendors would rather give you multiple key chains and posters than schlep them home. </li>    <li>Turn your cell phone ringer off. We really don't care which song you chose just for your mom. (If you fail to do this, why not try one of our fun <a href="http://www.busygamernews.com/podcast/ringtones/busy-gamer-podcast-ringtones.html">Busy Gamer Podcast ringtones</a> - at least you'll be distinctive!) </li>    <li>Bathe. Daily. With soap. </li>    <li>If you plan to attend side-quest “Concert,” take a break mid-afternoon to bathe. Yes, again. </li> </ul>  ]]>
      <![CDATA[  <p><strong>Manage your inventory</strong>     <br />Inventory bags will be available during the side quest &quot;Exhibition Hall&quot; (see &quot;Select a quest line&quot; below), but we recommend bringing your own inventory bag to the main quest - ideally one that is large and heavily reinforced. Backpacks are popular. The following items should be in your inventory slots before beginning a quest: </p>  <ul>   <li><strong>(I'm just sayin') Purell.</strong> At PAX Prime 2009, we geeks at PAX were introduced to infectious diseases, namely the H1N1 virus (aka &quot;swine flu&quot;). Bring a bottle of hand sanitizer and use it before and after every gaming session that requires you to touch something or someone - basically, everything except for Kinect games! If someone you meet doesn't want to shake hands with you, they're not being rude - just prudent. Perhaps now would be a good time to devise your own cunning salute! </li>    <li><strong>Map.</strong> You will be provided with a mission map (aka program/schedule) at the beginning of the main quest. Retain this in your inventory at all times. Some venues have been added, notably the Main Theater is now The Paramount Theater for keynotes and other big sessions and the Pegasus and Kraken theaters are at the Sheraton. Search your smartphone app store for &quot;PAX&quot; to find apps with maps, exhibitor info and schedule (there's one for the iPhone you can get download free right now).</li>    <li><strong>Nintendo DS, PSP, iPhone or other portable gaming device.</strong> Because you'll be standing in line. A lot. And you might find a buddy to play an ad hoc multiplayer game with. Side note: If you have an iPhone, don't count on AT&amp;T 3G. In fact, you may want to set it to airplane mode so your battery isn't sucked down in the first hour. Make sure to bring charging cables and backup batteries. There are places you can plug in to restore your juice. </li>    <li><strong>Bottled water and snacks.</strong> Buy ahead of time and bring them with you, either at a local store or Starbucks. It will still cost less than at the Convention Center. (Tip: There is a little used Starbucks a few blocks away in Pacific Place. Enter at ground level off of 6th Avenue. It will be less crowded than the more obvious one up the street.) </li>    <li><strong>Cash.</strong> Yes, many merchants will accept your credit. Some will not. To avoid the side mission &quot;ATM hunt,&quot; bring sufficient gold with you to cover incidentals and acquisitions. You will want to buy stuff, so set a budget and expect to bust it. </li>    <li><strong>Camera.</strong> Photo ops abound. People in outlandish costumes, Internet celebrities, games that haven't been released yet, items you can't afford to buy but want to remember longingly. </li>    <li><strong>Cell phone.</strong> If you have texting (more reliable than Twitter or any other 3G-dependent app if you have AT&amp;T service), use it to communicate with friends. You won't be able to hear them on the floor, and you will have your quest ended if you take a call during a session. If you don't text, you can try to use Facebook, Twitter or phone messages to communicate - word is that only AT&amp;T's 3G network is traditionally taken down (try turning of 3G to save battery and access Edge!). If you have another service provider you may be OK. Also, you will rarely be able to hear your phone during side quest &quot;Exhibition Hall.&quot; </li>    <li><strong>Costumes (optional).</strong> While PAX isn't all about the cosplay, there is a lot of it about and you're welcome to join in the fun! GrrlGotGame attended in costume last year. If this topic interests you, you may want to take this side quest for some tips and techniques: <a href="http://www.busygamernews.com/2010/08/cosplay_-_operation_little_sis.html">Operation Little Sister</a>. You can also find the Operation Little Sister audio diaries in our <a href="http://www.busygamernews.com/podcast/best/">Best of Busy Gamer Podcast</a>. </li> </ul>  <p>&#160;</p>  <p><strong>Select a quest line</strong></p>  <p><img style="display: inline; float: right" hspace="8" alt="PAX &#39;09 Queue Room" vspace="3" align="right" src="http://www.busygamernews.com/img/queueroom.jpg" /></p>  <p>PAX offers a variety of quest lines to meet every interest and need. Experienced players know that planning what you want to see and do is just the beginning. There are several factors to consider, including locations, timing and event popularity. Some events will require long wait times: Evaluate your situation on an ongoing basis, and adjust accordingly. A willingness to adapt and, in some cases, abandon a quest line will help you reduce frustration and increase satisfaction with your overall main quest progress. </p>  <p align="right"><em>PAX 2009: There will be lines!</em></p>  <p>Tips for new players: </p>  <ul>   <li><a href="http://prime.paxsite.com/schedule.php">Review the panel descriptions online</a> well in advance. Choose your must-sees and make a note of where and when they are scheduled. You may have to leave one quest (session) early to make it to another one on time! </li>    <li>Certain quests are guaranteed to fill up. So if you wish to add the keynote, Penny Arcade, Wil Wheaton, Rooster Teeth (Red vs. Blue) or major developer sessions such as Bungie or Harmonix to your quest line, arrive early and get in line. This is no longer a small event where admittance to anything you might want to do is even remotely guaranteed. You will have to make sacrifices, so prioritize your quests before you arrive! </li>    <li>No more wristbands for concerts. You just need to get in line early, probably 90 minutes or more before the scheduled start!</li>    <li>Save a couple of hours to complete side quest &quot;Exhibition Hall.&quot; Part sales floor, part game demo, all fun. Lots to see and buy ranging from developers you've never heard of to the Big Three – many of whom will let you play a game if you're willing to wait. This is also where you'll find the most loot. As a bonus, old school games can be found in remote corners by players willing to explore. </li> </ul>  <p><strong>NEWBIE TIP:</strong> Feeling overwhelmed? Pick 3 things that you really want to do that aren't too close together on the time schedule. You'll probably get to more, but you'll have both achievable objectives and free roam time. Don't worry, you'll have fun!</p>  <p>&#160;</p>  <p><strong>Attend with a guild</strong></p>  <p>PAX is a social game offering the chance for brief interactions (&quot;Chatting in Line&quot;), party quests (&quot;Meeting up with Friends&quot;) and Escort missions (&quot;Insert Own Joke Here&quot;). Attending PAX with one or more members of your guild will enable you to cover more ground and potentially see or at least hear about more sessions. Keep in mind that there is a fine line between clever and obnoxious. To avoid accruing negative alignment points, follow these guidelines during guild quests: </p>  <ul>   <li>Don't wait until the last second to join your guild mates. It is acceptable to send a scout ahead of time to get in line – just don't wait until session time to appear. It artificially inflates the line and aggravates those who have been waiting longer. </li>    <li>Don’t assume you can join your guild mates in the major lines. In the spirit of game leveling, Enforcers now routinely count players in the most popular lines. Once the maximum capacity number is reached, they will close off the corresponding map point (“end of line.”) Guilds are not allowed to save places in these lines. If you are in line, pay careful attention to the gatekeepers (“Enforcers.”) They will keep you apprised of your in-game status. </li>    <li>Perform biological side quests before getting in line. Note that I personally witnessed a player leave to perform a side quest (“Coffee kicked in”) who was then refused reentry to the Wil Wheaton Queue room.</li>    <li>When the session leader says the doors are closed, release any saved seats. This can, and will, happen. When you hear that no one else is getting in, assume your friend missed out – and move your inventory bag. (Also, see previous bullet.) </li>    <li>Don't assume your cell phone will work. You won't be able to hear it ringing on the show floor, and forget about hearing anyone trying to talk to you. Use text-based messages and clearly state when/where/how you will attempt to communicate again. Again, avoid 3G if you use AT&amp;T. (Yeah, we hate them - especially at PAX - but love our iPhones.) PRO TIP: Set a time/location to meet up and check in so you don't have to depend on technology. </li>    <li>Want to know what people are buzzing about during the show? If you can get to the Internet, point your favorite Twitter client at <a href="http://twitter.com/search?q=%23paxprime">#PAXPRime</a>. Share your own tips and useful observations there as well! Also, be sure to follow <a href="http://twitter.com/pax_lines">PAX LINES</a> and <a href="http://twitter.com/Official_PAX">official_PAX</a> just in case you can access Twitter during the show (or at least when walking between venues and other excursions to regenerate health). </li> </ul>  <p><strong>PRO TIP:</strong> If you are a single player, you may wish to add a new member to your party during PAX. To increase the odds of a successful speech challenge with another player, we recommend completing the side mission &quot;Shower&quot; on a daily basis.</p>  <p><strong></strong></p>  <p><strong>Regenerate health</strong></p>  <p><img hspace="8" alt="PAX 2008: Cosplay is encouraged, but know when to take a break!" vspace="3" align="right" src="http://www.busygamernews.com/img/pax2008-ff.jpg" /></p>  <p>There are a handful of health stations located throughout the main PAX map. Choices include &quot;Taco Del Mar,&quot; &quot;Subway,&quot; &quot;Tully's&quot; and &quot;generic exhibition hall pizza&quot; map points. Creative players may select the add-on maps that open up new areas including &quot;Pacific Place,&quot; &quot;Westlake Center,&quot; &quot;Pike Place Market,&quot; &quot;Starbucks,&quot; &quot;Ruth's Chris Steak House&quot; and other nearby health restoration points. </p>  <p align="right"><em>PAX 2008: Cosplay is encouraged,      <br />but know when to take a break!&quot;</em></p>  <p>Cheat codes are available to help unlock map locations quickly and easily. We recommend: </p>  <ul>   <li><a href="http://www.urbanspoon.com/n/1/9/Seattle/Downtown-Seattle-restaurants">Urbanspoon</a> for dining recommendations; available as an iPhone app. </li>    <li><a href="http://www.opentable.com">Open Table</a> to make reservations at some of the classier joints; iPhone app also available. </li> </ul>  <p><strong>PRO TIP:</strong> The Seattle Monorail picks up at &quot;Westlake Center,&quot; a few blocks from the main quest area. You can take the Monorail to &quot;Seattle Center,&quot; which opens up both a variety of new restaurant map and tourism opportunities: Fast food available in the Seattle Center or, really getting off the main quest line, look up &quot;Belltown&quot; in Urbanspoon. As a bonus, the Monorail ride also opens up an optional and wholly geek-worthy side quest, &quot;<a href="http://www.empsfm.org/">EMP/SFM</a>.&quot; </p>  <p><strong>2011 ADDENDUM</strong>: They are ripping apart the Seattle Center House (where the food lives), and only a few options remain there. Expect longer lines for fewer food options. If you go on Friday or Saturday, exit the Monorail and travel toward the Space Needle. Follow the Space Needle base around until you reach the round driveway (checkpoint: “Valet drop-off.”) From here, walk straight across the street to Fisher Plaza, also known as “the hospital from Grey’s Anatomy.” (Look for the KOMO sign.) Here you will find a small coffee shop, great Greek Food, and the most wonderful cheese shop at which you can procure sandwiches, cheese, gelato and wine. </p>  <p>&#160;</p>  <p><b>Don’t rely on old FAQs for guidance</b></p>  <p>The PAX world has grown exponentially from year one, and continues to grow year to year. Quest locations have changed from previous years. In some cases, quest locations may change during the game. Use the current game guide provided by PAX, check your twitter streams and when all else fails, arrive early to confirm your desired quest is available. Just don’t rely on past game experiences or old FAQs for guidance. There's a good chance they will be wrong.</p>  <p>For example: Many people are now advising questers to arrive early and acquire the “concert bracelet” loot to unlock side quest: &quot;Concert.&quot; While this has been true of past PAX games, it is not true this year. This year, the only prerequisite for entering the concert is to get in line early enough to make it into the performance area. And taking a shower. That’s pretty much required, too.</p>  <p>&#160;</p>  <p><strong>Save your game</strong></p>  <p>It is important to save your game often in order to maintain stamina for late afternoon quests. You may save your game at any time by sitting down and drinking water, vegging out on the array of provided bean bags or returning to your hotel. Stealth save points are available by ducking into sessions. You might accidentally learn something, too. </p>  <p><strong></strong></p>  <p><strong>Complete the main quest</strong></p>  <p>You may choose to end the main quest line at any time. Keep in mind that the game itself expires at approximately 5 p.m. Sunday, when the final session is scheduled to end. The Exhibition Hall quest is likely to end earlier, so get in last minute shopping and looting earlier in the afternoon. </p>  <p>We hope you have found this guide both entertaining and enlightening. There is much to see and do, and no doubt you will find a quest that was not touched upon here. Good luck, have fun and last but not least, don't be a dick. </p>  <p>See you at PAX! We're planning a tweetup and have some cool prizes to giveaway, so follow us if you want to say &quot;Hi&quot; and maybe grab a pin, shirt or maybe even a game!</p>  <p>--<a href="http://twitter.com/GrrlGotGame">GrrlGotGame</a> and <a href="http://twitter.com/Gamewatcher">Gamewatcher</a></p>]]>
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</entry>

<entry>
   <title>A Busy Gamer Manifesto</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2011/08/a_busy_gamer_manifesto.html" />
   <id>tag:www.busygamernews.com,2011://1.2930</id>
   
   <published>2011-08-10T22:07:28Z</published>
   <updated>2011-08-10T22:23:34Z</updated>
   
   <summary><![CDATA[ I sometimes get asked what exactly the &quot;Busy Gamer Movement&quot; is. We don't mention it much on the Busy Gamer News site, but it's referenced in my Twitter profile. It's not a constant crusade, though it does underscore everything...]]></summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
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      <category term="Other" scheme="http://www.sixapart.com/ns/types#category" />
   
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      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img style="margin: 0px 0px 0px 15px" title="Busy Gamer News" border="0" hspace="4" alt="Busy Gamer News" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a></p>  <p>I sometimes get asked what exactly the &quot;Busy Gamer Movement&quot; is. We don't mention it much on the Busy Gamer News site, but it's referenced in <a href="http://twitter.com/gamewatcher">my Twitter profile</a>. It's not a constant crusade, though it does underscore everything we do here. So I can see why you might be curious.</p>  <p>It seems a (fittingly) brief Busy Gamer Manifesto is in order.</p>  <p><b>A brief history</b></p>  <p>Busy Gamer News was founded in 2003 as Gamestay and later renamed to better reflect the primary mission of the site. At the time, it was a creative outlet for me as I tried to keep my finger on the pulse of the game industry, which I have since joined in various roles: product manager, community manager, copywriter and now consultant (aka &quot;gun for hire&quot;). </p>  <table border="0" width="170" align="left" height="150"><tbody>     <tr>       <td width="90%"><font size="4"><b>&quot;Punishing games for people with fast reflexes who live in the land of liquid time and disposable income? There's a seemingly endless supply of those.&quot;</b> </font></td>        <td width="10%">&#160;</td>     </tr>   </tbody></table>  <p>The common denominator in all these roles has been customer focus. I find that seeing things through the customers' eyes leads to more &quot;win-win&quot; solutions. You (the customer) get what you want or need while the business achieves its goals - but with an added bonus: customer satisfaction and the potential for real long-term loyalty.</p>  <p>But back to 2003. Even then in the frontier days of gaming journalism, there were lots of sites that tracked seemingly crushing quantities of gaming minutiae. And most of it bored me to tears. Screenshots don't say much about how fun a game will be to play. Videos only give a little taste and so often deliver prerendered non-gameplay visuals, NOT what you'll get if you buy it (hint: if it lacks health bars and/or a HUD, it's probably promotional). And news such as miniscule game delays and backend partner deals affected my day-to-day life as a gamer very little. </p>  <p>Who has time for all of that noise? I just wanted the stuff I could use right now, plus enough interesting buzz to be able to contribute at the watercooler. </p>  <p>But I'd wade through it anyway, and figured I'd share any news that I found actually useful or at least compelling with anyone else who wanted to keep up with thus stuff. Rather than just quote back what others had reported, I put my daily newspaper journalism training to work: researching the details that were absent from the press release and deciphering any complex and confusing instructions to make them as complete and clear as possible. </p>  <p>Along the way, GrrlGotGame joined the party. We actually met on a newspaper, married and have an 8-year-old son (&quot;Pikachu Fan&quot;; you can hear him occasionally in our <a href="http://www.busygamernews.com/podcast/best/">Busy Gamer Podcast</a>). We realized that busy gamers like us were being mostly ignored by the game industry, so we started advocating for this not-so-vocal majority.</p>  <p>Punishing games for people with fast reflexes who live in the land of liquid time and disposable income? There's a seemingly endless supply of those. But how many games take into account the needs of the working stiffs with limited gaming budgets and increasingly constrained time to play? Not nearly enough for our taste. You could say we usually get the fuzzy end of the lollipop after core gamers have had their way with the sweet, flavorful part.</p>  <table border="0" width="170" align="right" height="150"><tbody>     <tr>       <td width="10%">&#160;</td>        <td width="90%"><font size="4"><b>&quot;We believe games are good for you. They offer benefits such as mental acuity, stress relief and skill development.&quot;</b> </font></td>     </tr>   </tbody></table>  <p><b>Busy gamers are...</b></p>  <p>We're not casual gamers, though we play casual games. More and more, we're playing games on our phones though we're not strictly mobile gamers either. We enjoy games on consoles, PCs, Macs and portables when there's time - though family, work and life often limit our opportunity here.</p>  <p>We believe games are good for you. They offer a variety of benefits such as mental acuity, stress relief and even real-world skill development. GrrlGotGame credits videogames with giving her a sense of direction. She had a hard time with directions and maps until she started running missions for the Mob in Grand Theft Auto 3. Now she rarely gets lost even when driving without a GPS. </p>  <p><b>Busy gamers need...</b></p>  <p>We don't want to be pests, but we’d greatly appreciate it if the game industry recognizes our point of view when developing games and game systems. We don't want games to be dumbed down or lowest common denominator, just accessible to us as an audience. </p>  <p>Here are a few areas where game designers can help accommodate busy gamers:</p>  <p><b><img style="margin: 0px 0px 0px 15px; display: inline; float: right" title="Fallout 3 can save anywhere, why can&#39;t you?" hspace="8" alt="Fallout 3 can save anywhere, why can&#39;t you?" vspace="3" align="right" src="http://www.busygamernews.com/img/pipboy.jpg" width="310" height="180" />Save points.</b> The best save system is &quot;save anywhere.&quot; When the baby wakes up from nap or you hit that middle of the night exhaustion wall and need to be at work early and refreshed, you don't want to have to ditch your hard-earned progress. Life's too short to have to replay boss battles or tricky timed jumping puzzles just because the designer thought you should have the mad skillz to go 30 minutes and 10 difficult encounters between save points. If save anywhere won't work for some reason (such aqs technical limits or game balance), at least offer frequent checkpoints. Game designers are starting to segment in intelligent ways with innovations such as limited save slots only at higher difficulties. That's a great solution: Increased challenge for those who want it, but it's optional. </p>  <p>Portable game designers may think they get a pass since you can typically shut the lid or flip a switch to suspend your game, but we don't want to be locked into keeping your game in the device for days or weeks on end as we struggle to finish it. And, yeah, we sometimes forget to plug our portable in. Many mobile game designers have learned to save anywhere to accommodate unplanned interruptions such as incoming phone calls. Peggle for iOS can resume your game midshot! Why can't all games move to this?</p>  <p><img style="margin: 0px 15px 0px 0px; display: inline; float: left" title="Peggle is easy to pick up and put down" border="0" alt="Peggle is easy to pick up and put down" align="left" src="http://www.busygamernews.com/img/peggledeluxe.jpg" /><b>Consistent, easy-to-pick up controls.</b> Every time we need to learn a new control scheme, it adds to the learning curve. And if we can't learn a game quickly (or jump back in after a taking a break for a few weeks or even months), we're probably going to ditch your game. At least let us remap the keys/buttons so we can select a control layout that works for us. And include full control details and help in the game so we don't have to root around in the dark for the manual when trying to remember how to play (I'm looking at you, Dead Space!). Bonus points if you let us optionally re-enable the in-game tutorial prompts!</p>  <p><b>Limited updates.</b> I know that jailbreaking mobile devices and homebrew on consoles and portables is a big deal to companies like Apple and Sony (especially Apple and Sony, it seems, though everyone seems to be playing a variation of this game now). But, on the whole, everyday gamers could care less. All we know is that every time we go to buy a game or watch a movie on Netflix, it seems we have to download another patch or accept a new Terms of Service. We frankly don't have time for this sort of thing, so please limit these forced activities to truly critical updates - not just something someone in your Legal department thought was a good idea to cover their behinds. </p>  <p>Also, play through the customer experience before launching a patch. Is there a way to streamline things so we don't have to, say, wade through 15 screens before watching a movie? The customer you save may be your own. I recently had a terrible experience trying to recover my HBO Go profile, and now I don't even want to look at the app. I'm sure I'll just lose my watchlist and movie/show progress yet again. Why bother going through it when Netflix has more instant play content and fewer problems?</p>  <p><strong><img style="margin: 0px 0px 0px 15px" title="Blur lets the whole family have fun" border="0" alt="Blur lets the whole family have fun" align="right" src="http://www.busygamernews.com/WindowsLiveWriter/e006c229f62e_9C63/blur5_3.jpg" width="271" height="175" /></strong><b>Multiple profiles/save slots.</b> Just assume that the whole family wants to play every game you make, or at least 2-3 members of it. Games that lack profiles or have only a single save slot limit your game's appeal. The same is true for co-op games that don't offer a splitscreen option. There are very few games that we'll buy multiple copies of. Yours probably isn't one of them. You certainly shouldn't base your marketing plan on this idea. Instead, make us feel like we get good value out of your games. Then we'll not only be more inclined to buy that second copy if we really want it, we'll watch out for your next game.</p>  <table border="0" width="200" align="left" height="150"><tbody>     <tr>       <td width="90%"><font size="4"><b>&quot;We want games and consoles and portables and phones that do amazing things, and when the price is right and we're feeling good about the product, we'll buy it.&quot;</b> </font></td>        <td width="10%">&#160;</td>     </tr>   </tbody></table>  <p><b>Don't market to us, sell to us</b>. It's amazing how many people fall into the 99 cent trap. $9.99 is closer to $10 but I see people frequently round down to $9. That's 99 times the one penny it would take to round up. The way this age-old scam works is that the mind tricks you into believing something really is a dollar or sometimes $10 or $100 less, which is why we always round up in our news reports.</p>  <p>I recently got into an argument with someone who said, &quot;It's only a $1, does it really make that much difference?&quot; By that logic, all 99-cent items are essentially free, no matter how many of them you buy. Those dollars really do add up. Look at it this way: Are you rich enough that you'd pass by a dollar lying on the ground, or would you pick it up? Thought so.</p>  <p>The fact is: We want games and consoles and portables and phones that do amazing things, and when the price is right and we're feeling good about the product, we'll buy it. All game designers and marketers need to do is make sure we're clear on the cost, the benefits and that we'll have a good time playing, whether it's for 8+ hours or only 15 minutes per gaming session. </p>  <p>We'll evaluate the deal on its real merits and, if everything checks out, we'll buy it. Don't try to trick us or conceal the true cost through points or credits. That just makes us have to do extra math in our head, and if we get confused or feel like we're being tricked or scammed, we'll walk away.</p>  <p><b>The busy gamer bottom line</b></p>  <p>For whatever reason we play, we're gamers. We want to try your game. We want to have a great, life-altering experience with it. But if it becomes too much work, we're out of there. We already have jobs. We have families that need us. And we do need to sleep a bit more than we used to. </p>  <p>Oh, we'll still play games - with or without you. So why not include us in your plans. We think we can come to a mutually beneficial arrangement: You make a hit game, and we'll help make it a hit.</p>]]>
      
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</entry>

<entry>
   <title>Busy Gamer Podcast 56 - Getting deeper into Kinect, the Zuma Blitz beta and things to do in Fallout: New Vegas</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/11/busy_gamer_podcast_56_-_gettin.html" />
   <id>tag:www.busygamernews.com,2010://1.2673</id>
   
   <published>2010-11-14T11:25:55Z</published>
   <updated>2010-11-14T11:25:55Z</updated>
   
   <summary> This week we share deeper impressions of the Kinect and several launch games including the Kinectimals stealth workout, how we finally got Kinect Adventures to work, what can cause you to fail at Dance Central (besides a lack of...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PSP" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a></p>  <p>This week we share deeper impressions of the <strong>Kinect</strong> and several launch games including the <strong>Kinectimals</strong> stealth workout, how we finally got <strong>Kinect Adventures</strong> to work, what can cause you to fail at Dance Central (besides a lack of moves) and our love of <strong>Kinect Sports</strong> cardio boxing and soccer. We also face off against the latest incarnation of GrrlGotGame's nemesis, <strong>Zuma Blitz</strong> on Facebook, and Gamewatcher finally arrives at the <strong>Fallout: New Vegas</strong> strip and shares some spoiler-free adventures and tips.</p>  <p>Get all of that - plus game release news, DLC and giveaways - in 15 1/2 minutes. </p>  <p>Our goal is to provide a short summary (typically 10-15 minutes, longer when necessary) of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we typically pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a>, <a href="http://social.zune.net/podcast/Busy-Gamer-Podcast/d05e3367-b9e5-4fe4-9e86-ad417c06eccb">find it on Zune Marketplace</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too.   ]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 49 - PAX 2010 Coverage: Comic Jumper, Torchlight 2, Bangai-O HD, Tron: Evolution and Puzzle Agent</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/09/busy_gamer_podcast_49_-_pax_20.html" />
   <id>tag:www.busygamernews.com,2010://1.2611</id>
   
   <published>2010-09-26T10:08:08Z</published>
   <updated>2010-09-26T10:08:08Z</updated>
   
   <summary> This week, we deliver the third and final chapter of our PAX Prime 2010 coverage with interviews and our impressions of Comic Jumper, Torchlight 2, LittleBigPlanet 2, Infamous 2, Bangai-O HD, Tron: Evolution, Power Gig: Rise of the Six...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Mac" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
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      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a></p>  <p>This week, we deliver the third and final chapter of our PAX Prime 2010 coverage with interviews and our impressions of <strong>Comic Jumper</strong>, <strong>Torchlight 2</strong>, <strong>LittleBigPlanet 2</strong>, <strong>Infamous 2</strong>, <strong>Bangai-O HD</strong>, <strong>Tron: Evolution</strong>, <strong>Power Gig: Rise of the Six String</strong>, <strong>Instant Jam</strong> and <strong>Puzzle Agent</strong>.</p>  <p>Also, we finish <strong>BioShock 2</strong> Minerva's Den<strong>&#160;</strong>and share first impressions of <strong>Halo: Reach</strong>.</p>  <p>Get all of that - plus game release news, DLC and giveaways - in about half an hour.</p>  <p>Our goal is to provide a short summary (typically 10-15 minutes, longer when necessary) of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we typically pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too.  ]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 41 - Lego Harry Potter, Kinect, 4GB Xbox 360, Rock Band 3, Dead Rising 2: Case Zero, Limbo and Crackdown 2</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/07/busy_gamer_podcast_41_-_lego_h.html" />
   <id>tag:www.busygamernews.com,2010://1.2536</id>
   
   <published>2010-07-25T08:36:43Z</published>
   <updated>2010-07-25T08:36:43Z</updated>
   
   <summary><![CDATA[This week, our 7-year-old Pikachu Fan shares his hilarious and insightful Lego Harry Potter review, we look closely at the Rock Band 3, Dead Rising 2: Case Zero, Kinect and 4GB Xbox 360 launch details (including an upgrade &quot;gotcha&quot; if...]]></summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Mac" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a>This week, our 7-year-old Pikachu Fan shares his hilarious and insightful <strong>Lego Harry Potter</strong> review, we look closely at the <strong>Rock Band 3</strong>, <strong>Dead Rising 2: Case Zero</strong>, <strong>Kinect</strong> and 4GB <strong>Xbox 360</strong> launch details (including an upgrade &quot;gotcha&quot; if you already have an old 360 with hard drive and question why Harmonix and EA are punishing fans), try to figure out what about the <strong>Limbo</strong> demo left us cold and why Gamewatcher is still playing <strong>Treasure Quest</strong> on Facebook and GrrlGotGame can't stop playing <strong>Crackdown 2</strong> even if it is &quot;weak sauce.&quot; Also, how to nab a free dragon pet for your Xbox 360 avatar!</p>  <p>Get all of that - plus game release news, DLC and giveaways - in less than 12 minutes!</p>  <p>Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />  <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br />  <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too!   ]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 40 - Crackdown 2 tips, farewell to 1 vs. 100, &apos;girl games&apos; debate, The Silver Lining and Treasure Quest revisited</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/07/busy_gamer_podcast_40_-_crackd.html" />
   <id>tag:www.busygamernews.com,2010://1.2528</id>
   
   <published>2010-07-18T09:03:38Z</published>
   <updated>2010-07-18T19:48:42Z</updated>
   
   <summary><![CDATA[This week, we share our Crackdown 2 tips, say our goodbyes to 1 vs. 100 on Xbox Live, welcome King's Quest fan tribute The Silver Lining, debate the appropriateness of so-called &quot;gitl games&quot; and revisit Treasure Quest on Facebook. There's...]]></summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a>This week, we share our <strong>Crackdown 2</strong> tips, say our goodbyes to <strong>1 vs. 100</strong> on Xbox Live, welcome King's Quest fan tribute <strong>The Silver Lining</strong>, debate the appropriateness of so-called &quot;gitl games&quot; and revisit <strong>Treasure Quest</strong> on Facebook. There's even a PODCAST EXCLUSIVE GIVEAWAY: Enter to win a Crackdown 2 Agency Helicopter avatar accessory.</p>  <p>Get all of that - plus game release news, DLC and giveaways - in less than 13 minutes!</p>  <p>Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />  <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br />  <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too!   ]]>
      
   </content>
</entry>

<entry>
   <title>Patch Your PS3 - PlayStation 3.4 firmware update</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/06/patch_your_ps3_-_playstation_3.html" />
   <id>tag:www.busygamernews.com,2010://1.2507</id>
   
   <published>2010-06-29T07:53:02Z</published>
   <updated>2010-06-29T15:24:49Z</updated>
   
   <summary> The v3.4 update to the PlayStation 3 firmware is now available, and it&apos;s your key to getting the pay-to-play PlayStation Plus subscription service (including an Automatic Game Patcher, early access to demos, bonuses and discounts) and other features. Incidentally,...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><img style="border-right-width: 0px; margin: 0px 0px 0px 15px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="PS3 Video Editor" border="0" alt="PS3 Video Editor" align="right" src="http://www.busygamernews.com/WindowsLiveWriter/PatchYourPS3PlayStation3.4firmwareupdate_7BF/4743693454_2bd13e6903_b%5B1%5D_3.jpg" width="304" height="179" /> The v3.4 update to the <strong>PlayStation 3</strong> firmware is now available, and it's your key to getting the pay-to-play PlayStation Plus subscription service (including an Automatic Game Patcher, early access to demos, bonuses and discounts) and other features. Incidentally, you do NOT get a 3-month PlayStation Plus free trial. When Sony said at E3 that they'd give everyone a free 3 months, they meant with a $50 1-year paid subscription. </p>  <p>Either way, you'll want to download the PS3 patch right away or you'll be blocked from accessing the PlayStation Store until you do.</p>  <p>Here's what's new (that is actually free!):</p>  <ul>   <li>Video Editor:<strong> </strong>Edit video on your PS3 and upload them to YouTube and Facebook. </li>    <li>Photo Gallery: View and upload pictures on Facebook and Picasa, or share them with PlayStation Network friends. </li>    <li>Ratings: Rate the content you buy from the PlayStation Store. </li>    <li>Auto Shutdown: Your console will shutdown automatically after 2 hours of inactivity. </li>    <li>Friends List: View trophy levels. </li> </ul>  <p>There's also improved Facebook integration via a new app there that lets you find Facebook friends with PSN accounts...</p>]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 31 - A farewell to Zynga, Steam on Mac, Beautiful Katamari, Dead Space, Battlezone and Mush</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/05/busy_gamer_podcast_31_-_a_fare.html" />
   <id>tag:www.busygamernews.com,2010://1.2452</id>
   
   <published>2010-05-16T21:37:55Z</published>
   <updated>2010-05-16T21:37:55Z</updated>
   
   <summary>This week, GrrlGotGame sings her goodbye to Zynga&apos;s Farmville and Cafe World, GLaDOS joins us to celebrate the Steam on Mac launch (with its free Portal offer!), Guybrush Threepwood joins our discussion of The Secret of Monkey Island embedded Web...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Mac" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Other" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PSP" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a>This week, GrrlGotGame sings her goodbye to Zynga's <strong>Farmville</strong> and <strong>Cafe World</strong>, GLaDOS joins us to celebrate the Steam on Mac launch (with its free <strong>Portal </strong>offer!), Guybrush Threepwood joins our discussion of <strong>The Secret of Monkey Island</strong> embedded Web demo and we examine the free release of <strong>MechWarrior 4</strong>, EA's Online Pass proposal, <strong>Beautiful Katamari</strong>, <strong>Dead Space</strong> (played late at night!), Game Room's <strong>Keystone Kapers</strong> and <strong>Battlezone</strong> and the card battle dogsled game <strong>Mush</strong> on Facebook.</p>  <p>Get all of that - plus game release news, DLC and giveaways - in about 15 minutes! </p>  <p>Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />  <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br />  <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too!]]>
      
   </content>
</entry>

<entry>
   <title>GrrlGotGame - Zynga loses its swinga: Why players are foreclosing on Farmville and Cafe World</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/05/grrlgotgame_-_zynga_loses_its.html" />
   <id>tag:www.busygamernews.com,2010://1.2448</id>
   
   <published>2010-05-13T19:48:55Z</published>
   <updated>2010-05-13T19:48:55Z</updated>
   
   <summary> Mere months ago, I attended a meet-up in Seattle so packed they stopped letting people into the bar. People went outside to smoke, and found themselves left out in the cold, literally and figuratively. The force of nature that...</summary>
   <author>
      <name>GrrlGotGame</name>
      <uri>http://www.busygamernews.com</uri>
   </author>
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="GrrlGotGame" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Mac" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><img style="border-bottom: 0px; border-left: 0px; margin: 0px 0px 0px 16px; display: inline; border-top: 0px; border-right: 0px" title="Cafe World" border="0" alt="Cafe World" align="right" src="http://www.busygamernews.com/WindowsLiveWriter/31db6755f63d_8BB8/New%20Picture%20(14)_3.png" width="334" height="225" /> Mere months ago, I attended a meet-up in Seattle so packed they stopped letting people into the bar. People went outside to smoke, and found themselves left out in the cold, literally and figuratively. </p>  <p>The force of nature that brought so many out on a school night? Zynga. </p>  <p>The people behind the Facebook games phenomenon Farmville came. They saw. They gloated. Tens of millions of players, growing exponentially daily - almost hourly - all for free. They also casually mentioned the $180 million investment they had received earlier in the week. The room was filled with casual game industry players, all hoping to capture some of that Farmville magic.</p>  <p>What a difference a few months can make.</p>  <p>Today, Farmville player numbers (along with Mafia Wars, Cafe World, and the rest) are in a free-fall. It's bad when you can't attract new players. It's worse when long-term players walk away from leveled-up characters and games. I know, because I'm about to do it myself. Here's why:</p>  <ul>   <li><b>I'm tired of pissing off my friends</b>. A few months ago, I wrote a story about <a href="http://www.busygamernews.com/2009/12/grrlgotgame_-_what_the_s_a_zyn.html">how to avoid annoying your buddies</a> with your Farm/Cafe/Mafia/etc. announcements. Following those basics of good citizenship just don't work anymore... and yes, I know they can turn off the game announcements. Most don't. They just complain.</li>    <li><b>Most of my friends have already quit</b>. The volume of dead crops, spoiled food, and unrequited gifts has slowly increased over the past several months, to the point I recently did a head count of who was still playing each game. Assuming I read the signs correctly, I am down to four Cafe World pals and three Farmville buds. This does not bode well when...</li>    <li><b>Every &quot;free&quot; game is a designed to get your credit card number</b>. OK, I am mixed on this point. I understand that Zynga is not a charity, and I get that the way they make money is by getting you to buy in-game cash. But it didn't used to be this bad. Case-in-point: Each game offers special items you can &quot;build&quot; by getting friends to send you pieces. For example, a special Cafe World stove that will instantly mix all ingredients, thus saving a lot of annoying clicks. This works great if you have a massive network of people standing by to send you the roughly 4,056 knobs required to complete the stove. (How big is this thing, anyway?) The game is rigged by limiting the items each person can send you, limiting you to one gift from each friend per day, and making item builds available for a limited period of time. If you have a huge network - and some of my friends do - you can score free equipment easily. If not... well, you can buy what you need! And what you'll need is to buy in-game dollars with a real-world credit card. Or you can just abandon all that hard work and stare at your half-built Farmville stable forever.</li>    <li><b>Facebook is determined to make it really, really hard to play the games</b>. Facebook used to make all of my friends' game announcements (free food, lost cats, need help whacking enemies, etc.) available in a single, easy-access filtered feed. No more. Now I must plow through my entire feed, which has all but eliminated the announcements. If you look closely, you'll occasionally see &quot;see x similar posts&quot; at the bottom of the announcement. This is where much of the free lawyers, guns, and money are hiding. And, due to some feuding between Facebook and Zynga, you may see these disappear completely. Divorce is ugly, kids.</li>    <li><b>Zynga is also determined to make it really, really hard to play the games</b>. Zynga relies on the social aspect for marketing. (Not speculation; this was in their presentation!) This used to be easy, as everyone saw the game announcements in their feeds. If you're interested in games and you see a lot of friends playing a game, you're probably going to try it, right? Well, now that those days are gone, Zynga has gone full tilt boogie on to Plan B: harass players into &quot;inviting&quot; friends to play with them. I can't spend two minutes in a game without being asked if I want to send a present, visit another person's farm/Cafe/etc., invite friends, or the most recent addition, invite friends already playing another Zynga game (e.g., ask your Farmville friends to play Cafe World). Enough! Load my damn game and let me get on with it. Which leads me to...</li>    <li><b>I'm just not enjoying myself anymore</b>. That one's pretty self-explanatory.</li> </ul>  <p>These factors are all contributing to the rapid decline of Zynga's once rock-solid games. And it's just going to get worse when Zynga makes good on its threat to divorce Facebook and move the action to its own game site. Location, location, location may be a cliché, but it also happens to be true. </p>  <p>Will moving to the web put the final stake in Zynga's heart? It depends largely on how the company handles the shift. I'd suggest hiring a marketing department and building an advertising budget, because what little viral reach Zynga enjoys today is about to dissolve. More importantly - listen up kids, this stuff’s important - improve your games! Because in the end, these aren't really games. They're social pyramid schemes, albeit without the cash buy-in. </p>  <p>And once a player's personal pyramid collapses, game play is the only thing that will save you.</p>]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 30 - Halo: Reach beta impressions and tips, the music of Halo, Rock Band party, Treasure Quest and Pitfall</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/05/busy_gamer_podcast_30_-_halo_r.html" />
   <id>tag:www.busygamernews.com,2010://1.2442</id>
   
   <published>2010-05-09T11:05:54Z</published>
   <updated>2010-05-09T11:05:54Z</updated>
   
   <summary><![CDATA[This week is our Halo Special Edition! GrrlGotGame delivers her first impressions of the Halo: Reach beta plus we have &quot;getting started&quot; tips for the beta. Then we have our Audiophile review of Halo music from the original to ODST....]]></summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Other" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PSP" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a>This week is our Halo Special Edition! GrrlGotGame delivers her first impressions of the <strong>Halo: Reach</strong> beta plus we have &quot;getting started&quot; tips for the beta. Then we have our Audiophile review of <strong>Halo</strong> music from the original to ODST. And we share details of our <strong>Rock Band</strong> party, review <strong>Treasure Quest</strong> on Facebook and examine how Atari 2600 classic <strong>Pitfall</strong> holds up on Game Room for Xbox 360.</p>  <p>Get all of that - plus game release news, DLC and giveaways - in about 23 minutes! (We swore we'd never break 20 minutes, but we broke that rule for Halo and Pikachu Fan's singing!)</p>  <p>Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />  <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br />  <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a>, <a href="http://landing.stitcher.com/?srcid=323">get it from Stitcher</a> or if you can, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too! ]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 28 - WarioWare D.I.Y., Halo: Reach, Club Nintendo, The Tester responds, Chromixa and Social City for iPhone</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/04/busy_gamer_podcast_28_-_wariow.html" />
   <id>tag:www.busygamernews.com,2010://1.2423</id>
   
   <published>2010-04-25T19:00:40Z</published>
   <updated>2010-04-25T19:00:40Z</updated>
   
   <summary>This week, Pikachu Fan gives his review of WarioWare D.I.Y., we hear from Will Powers aka Sony&apos;s The Tester, and we examine Club Nintendo, the Halo: Reach limited editions, Chromixa and Social City for iPhone, Glow Artisan for DSi and...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PSP" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a>This week, Pikachu Fan gives his review of <strong>WarioWare D.I.Y.</strong>, we hear from Will Powers aka Sony's The Tester, and we examine Club Nintendo, the <strong>Halo: Reach</strong> limited editions, <strong>Chromixa</strong> and <strong>Social City</strong> for iPhone, <strong>Glow Artisan</strong> for DSi and move iTunes to a new computer with relative ease.</p>  <p>Get all of that - plus game release news, DLC and giveaways - in under 13 minutes! </p>  <p>Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> All delivered in a tight package you can easily play through during even the shortest commutes!   <br />  <br />Please share your thoughts and comments about the podcast here and on iTunes. Or just let us know you're listening!   <br />  <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a> or, if you can, please <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too!   ]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast 23 - BioShock 2 tour, ModNation Racers, Perfect Dark, Wolfenstein, Social City and South Park in Rock Band</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/03/busy_gamer_podcast_23_-_biosho.html" />
   <id>tag:www.busygamernews.com,2010://1.2370</id>
   
   <published>2010-03-22T01:33:49Z</published>
   <updated>2010-03-22T01:33:49Z</updated>
   
   <summary>This week we review BioShock 2 complete with audio tour, look at ModNation Racers upcoming release and preorder offers, discuss Perfect Dark, Wolfenstein, Words with Friends, Tweet Defense and Social City, hear from Twisted Pixel&apos;s CEO on our recent podcast...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PSP" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="iPhone/iPad" scheme="http://www.sixapart.com/ns/types#category" />
   
   
   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<p><a href="http://www.busygamernews.com/podcast/"><img border="0" hspace="4" alt="Busy Gamer Podcast" vspace="2" align="right" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" /></a>This week we review <strong>BioShock 2</strong> complete with audio tour, look at <strong>ModNation Racers</strong> upcoming release and preorder offers, discuss <strong>Perfect Dark</strong>, <strong>Wolfenstein</strong>, <strong>Words with Friends</strong>, <strong>Tweet Defense</strong> and <strong>Social City</strong>, hear from Twisted Pixel's CEO on our recent podcast review of <strong>The Maw</strong> and play as Eric Cartman singing Lady Gaga's &quot;Poker Face&quot; in <strong>Rock Band 2.</strong>&#160;</p>  <p>Get all of that - plus game release news and giveaways - in about 14 minutes! </p>  <p>We also still have three <strong>Blur</strong> beta codes to award; details in the podcast if you want one!     <br />    <br />Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: </p>  <ul>   <li>The week's game releases </li>    <li>A quick look back at the previous week's releases, news and downloadable content highlights </li>    <li>What we're playing/mini-reviews </li>    <li>Giveaways </li>    <li>Comment of the week </li> </ul> Delivered in a tight package you can easily play through during even the shortest commutes!   <br />  <br />Please share your own thoughts and comments about the podcast here and on iTunes!   <br />  <br /><a href="http://www.busygamernews.com/podcast/">Download the podcast here</a> or, if you can, please <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too! ]]>
      
   </content>
</entry>

<entry>
   <title>Game Releases - Mass Effect 2, MAG, No More Heroes 2, Blood Bowl and Tatsunoko vs. Capcom</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/01/game_releases_-_mass_effect_2.html" />
   <id>tag:www.busygamernews.com,2010://1.2296</id>
   
   <published>2010-01-25T17:30:14Z</published>
   <updated>2010-01-25T22:12:45Z</updated>
   
   <summary>As promised in the Busy Gamer Podcast, here is the complete list of games due for release this week for PC/Mac, portables and consoles (plus some recent releases that slipped out when we weren&apos;t looking): DS: AiRace: Tunnel (DSiWare), Dragonmaster,...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
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      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
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   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[As promised in the <a href="http://www.busygamernews.com/podcast/">Busy Gamer Podcast</a>, here is the complete list of games due for release this week for PC/Mac, portables and consoles (plus some recent releases that slipped out when we weren't looking): 
<BR><BR>

<UL>
<LI>DS: <strong>AiRace: Tunnel</strong> (DSiWare), <strong>Dragonmaster</strong>, <strong>Escapee Go!</strong> (DSiWare), <strong>Horrible Histories: Ruthless Romans</strong>, <strong>Imagine: Party Planner</strong>, <strong>Number Battle</strong> (DSiWare), <strong>Personal Fitness for Men</strong>, <strong>Personal Fitness for Women</strong> and <strong>Quad Kings</strong>

<LI>Facebook: <strong>Bejeweled Blitz</strong> (major update)

<LI>iPhone: <strong>Are You Alright?</strong>, <strong>Broken Sword: The Director's Cut</strong>, <strong>Comet Racer</strong>, <strong>Fleeced!: Shear Terror</strong>, <strong>Isaac Newton's Gravity</strong>, <strong>Necromancer Rising</strong>, <strong>The Raging Dead</strong>, <strong>Tall Bike Joust</strong> and <strong>X Games SnoCross</strong>

<LI>Mac: <em>None</em>

<LI>PC: <strong>Amazing Adventures: The Caribbean Secret</strong>, <strong>Blood Bowl</strong>, <strong>Dracula Files</strong>, <strong>Enlightenus</strong>, <strong>Escape Rosecliff Island</strong>, <strong>Fast Food Fever</strong>, <strong>Galaxy of Word Games</strong>, <strong>Horrible Histories: Ruthless Romans</strong>, <strong>Hotel Giant 2</strong>, <strong>The Lost Inca Prophecy</strong> and <strong>Mass Effect 2</strong>  

<LI>PS3: <strong>Hustle Kings</strong> and <strong>MAG</strong>

<LI>PS2: <em>None</em>

<LI>PSP: <strong>Shadow of Destiny</strong> and <strong>TNA: Cross The Line</strong>

<LI>Wii: <strong>"Aha! I Found It!" Hidden Object Game</strong> (WiiWare), <strong>Bittos+</strong> (WiiWare), <strong>Fast Food Panic</strong>, <strong>Ghoul Patrol</strong> (Virtual Console), <strong>Horrible Histories: Ruthless Romans</strong>, <strong>Marines Modern Urban Combat</strong>, <strong>No More Heroes 2: Desperate Struggle</strong>, <strong>Tatsunoko vs. Capcom: Ultimate All-Stars</strong> and <strong>Uno</strong> (WiiWare)

<LI>Xbox 360: <strong>Blood Bowl</strong>, <strong>KrissX</strong> (Arcade) and <strong>Mass Effect 2</strong>
</UL>
 
So, what will you be picking up - or is this week a pass? Any games we missed? Anything slip (as these inevitably do)? Please let us know... ]]>
      
   </content>
</entry>

<entry>
   <title>Busy Gamer Podcast - Lego Rock Band review, Rock Band Network news, Avatar and Magic the Gathering</title>
   <link rel="alternate" type="text/html" href="http://www.busygamernews.com/2010/01/busy_gamer_podcast_-_lego_rock.html" />
   <id>tag:www.busygamernews.com,2010://1.2295</id>
   
   <published>2010-01-24T10:39:22Z</published>
   <updated>2010-01-24T10:49:35Z</updated>
   
   <summary>This week we give our full audio review of Lego Rock Band with music by The Automatic, examine the Rock Band Network launch (and what it means to you!), tell what finally convinced us to buy Magic The Gathering: Duels...</summary>
   <author>
      <name>Gamewatcher</name>
      
   </author>
   
      <category term="Busy Gamer Podcast" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="DS/3DS" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Facebook" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PC" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PS2/PS3" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="PSP" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Wii/GameCube" scheme="http://www.sixapart.com/ns/types#category" />
   
      <category term="Xbox/Xbox 360" scheme="http://www.sixapart.com/ns/types#category" />
   
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   <content type="html" xml:lang="en" xml:base="http://www.busygamernews.com/">
      <![CDATA[<a href="http://www.busygamernews.com/podcast/"><IMG alt="Busy Gamer Podcast" src="http://www.busygamernews.com/img/bgpodcast-sm.jpg" border=0 hspace=4 vspace=2 align=right></a>This week we give our full audio review of <strong>Lego Rock Band</strong> with music by The Automatic, examine the Rock Band Network launch (and what it means to you!), tell what finally convinced us to buy <strong>Magic The Gathering: Duels of the Planeswalkers</strong> and give first impressions of the <strong>Avatar</strong> game - all in about 13 minutes. 
<BR><BR>
Our goal is to provide a short (typically 10-15 minutes) summary of news and helpful commentary every Sunday so that you'll have a great jumping off point for your busy gamer week. Here's what we pack into each episode: 
<BR><BR>
<UL>
<LI>The week's game releases
<LI>A quick look back at the previous week's releases, news and downloadable content highlights
<LI>What we're playing/mini-reviews
<LI>Giveaways
<LI>Comment of the week
</UL>

Delivered in a tight package you can easily play through during even the shortest commutes!
<BR><BR>
Please share your own thoughts and comments about the podcast here and on iTunes!
<BR><BR>
<a href="http://www.busygamernews.com/podcast/">Download the podcast here</a> or, if you can, please <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=336515867">subscribe at iTunes</a> - and please rate us there too!]]>
      
   </content>
</entry>

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