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Community Sourced - Dungeons of Dredmor, a punishing game done right?

Congratulations! You have died!We've been curating tweets for years now, and it's become a large part of the busy gamer community - for those on Twitter. If you're not on Twitter, you've been missing out. Until now.

As part of our news coverage, we'll share important topics raised by our community wherever we find them. You're free to raise them on our forums, but we'll also cull the best of our Twitter feeds and other news sources to compile what we hope will become a meaningful tapestry of viewpoints.

We kicked this off with our Game of the Year thread (which is still open, if you want to add to it), and we continue it today with an article shared by an active community member:

If you don't know her, electric_goldfish is a graphic designer and avid gamer based in Tampa Bay. Her blog post is a great read on the game Dungeons of Dredmor, which is unlike most RPGs in that when your character dies, it's dead forever. Dying is so frequent that she has taken to naming her characters Gnat "as that's the life span."

This immediately reminded me of Steel Battalion. If you missed it, this was a mech game on the original Xbox where if you didn't eject from your dying machine using a switch under a plastic cover, the game would delete your save file! (If you did survive, you still needed enough money to repair or buy a new mech.) We enjoyed the game up to the point where it exceeded our skill level and then felt a bit cheated - though we still have the giant 40-button controller in a place of honor in our living room.

Dredmor is a $5 indie game on Steam, a far cry from the $200 that Steel Battalion set us back, and it seems to have made this dynamic a bit more fun.

What do you think? Can busy gamers enjoy punishing games? Do you love or recoil from the "Nintendo Hard feeling" that electric_goldfish enjoys? At least this game gives you the option to control your destiny, as she points out in her review:

In my 34th year, I find I just don’t have time to devote to games that I used to. However, Dredmor is busy gamer friendly. You can save at any point and play for as long as you survive. (this may be much longer or shorter than you had intended). You can turn off perma-death so you can load your saves, and there’s an option to turn on smaller dungeons for a quicker game with the same experience.

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This page contains a single entry from the blog posted on January 19, 2012 12:24 AM.

The previous post in this blog was Busy Gamer Review - Portal 2 [BGN Game of the Year 2011].

The next post in this blog is Community Sourced - Ico and the lost art of game discovery.

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