Busy Gamer Review - Zuma's Revenge

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Busy Gamer Review

Too busy to devote 12+ hours a day to your gaming habit? Here's a review that's sensitive to your needs: Short and focused on just the things that a busy gamer like you really needs to know.

Busy Gamer Review - Zuma's Revenge

Reviewed On: PC. Also available for Mac.

Zuma's Revenge In a Nutshell: It's the famous match-3 shooter game featuring a frog and a vengeful tikki statue, with some welcome new twists. The basics: Your shooter is a stone frog, your targets are multi-colored marbles. Match 3 or more, you score and the meter fills. New balls stop coming when the meter is full. The game ends when you either clear the board or the balls reach the drain (i.e., you lose the level), whichever comes first. Balls periodically convert to power-ups that activate upon matching. Holdovers from the original Zuma include Reverse balls (the balls roll back away from the dreaded drain), Slow balls and Bombs.

Zuma's Revenge ups the ante with some spectacular new power-ups including one that shoots cannonballs in three directions (you choose the general trajectory), laser eyes that take out every ball you shoot as long as the frog looks radioactive and a nuke ball that takes out every ball of the same color. Another nice addition: The frog has been freed! Well, occasionally, anyway. He still stays planted dead center for many levels, but you get to move him side-to-side occasionally as well. My favorite new feature is the challenging and fun Boss Battle, complete with title card. Nice!

Some other notable new features: The game now has checkpoints (bless you, PopCap), meaning you no longer go all the way to the beginning if lose all your lives. (This is a major, major beef of mine. More on that shortly.) Zuma's Revenge also features a "colorblind assist" option that converts green balls to grey (it's not easy seeing green, at least for me) and support for 1920 x 1200 hi-resolution. I selected the hi-res option and got a firm but polite note that it wasn't a super-great idea, but if you really want to do it, your machine will reboot. I appreciate the game warning me that this might, you know, totally screw up my game and/or computer. And that I'd have to reboot.

The game includes the usual assortment of unlockables, including a hand-killing Challenge mode that is almost too difficult to actually be fun.

Learning Curve: Zuma vets will be able to jump in without problems. Even newbies will be able to pick up the game's basics quickly and enjoy early levels. Once the brain scrambling double-threads begin, the game gets significantly tougher.

The Save Game: Awesome save system. The game will auto-save for you whenever you finish a level, and it saves precisely where you are when you quit (balls frozen in mid-air). Why can't everyone do this?

Family Factor: Completely family friendly. Our 6-year-old loves to watch me play, and has taken a shot (so to speak) himself.

Buy, Try or Skip? If you love match-3 marble shooters, this is an easy decision: Buy! There's always the 60-minute trial if you're on the fence. Act fast and enter our PopCap giveaway this week, and you might just win it!

On a Personal Note:I have been playing the original Zuma on Xbox 360 since the day it came out. That's a lot of years, kids. It has come to be known as my nemesis (spoken in Hiro's accent from "Heroes") because I just can't seem to beat the very last round of levels. (I'm not alone in this, by the way. We should have our own support group!) Our son has seen me boot it many times over the years, and thoughtfully picked out Zuma's Revenge for me as a birthday present earlier this month. It has proven to be one of the best gifts anyone has given me!

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This page contains a single entry by GrrlGotGame published on December 15, 2009 8:29 PM.

Wii and DS Stuff - Stunt Cars, Earthworm Jim 2, Bejeweled Twist, Littlest Pet Shop, Green Day and Princess and the Frog DS demo was the previous entry in this blog.

The Buzz - Assassin's Creed II DLC details is the next entry in this blog.

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