The Xbox 360 version of Quake 4 makes up for its multiplayer cap of 8 or 10 online or LAN players, down from the PC version's 16, by including the full Quake II game - including the prequel's single-player storyline and popular Threewave mod capture-the-flag maps. No, you won't have to beat the game to unlock it, though you will have to suffer an eight-player cap for Quake II as well. That's because it supports only System Link for two 360s, each with four split-screened shooters...


Leave a comment