Save my saves - fallout from yesterday's Rant
Wow, I'm amazed at how many people completely missed the point of my Rant about original Xbox saves not being transferable to the 360. The item has now been reported on Digg, Evil Avatar, Joystiq and Kotoku. Truth be told, I posted the Evil Avatar item myself - I normally find the feedback I get there mostly informative and well reasoned. Mostly.
The counter-arguments so far seem to fall into the following buckets:
- Who cares - most consoles except the PS2 haven't had cross-save compatibility, and even that one wasn't 100% (ignores the paradigm shift)
- Stupid rant, you're obviously an Xbox hater and/or troll (I'm really not - and you clearly didn't read the article, you maybe skimmed the summary)
- There's some technical or security reason for this (it's possible, but we're just talking about data here, and the games when emulated will still save to the 360, right?)
- Maybe Microsoft or some third-party will fix this later (I sure hope so, but Microsoft has security to block unauthorized third-party peripherals so it will only get addressed if they want it to)
- Um, since I don't even have an Xbox, I guess this means I should just get one of those and not a 360 (you obviously didn't read the article)
First off, and anyone who actually read the
Rant can figure this out: I'm rather looking forward to the Xbox 360. In fact, I've ordered two - one to replace each Xbox we have now - and also to hedge our bets in case there's a shortfall and one of our preorders doesn't make launch day. Assuming both come through, the missus and I can play on different consoles against each other (via LAN or Xbox Live) or different games at the same time (single player or online). Yeah, she's a gamer and a hottie. And she's taken.
Only problem is that's a lot of consoles to stack and find stereo inputs for: two Xboxen, two Xbox 360s, a PS2, a GameCube, a Dreamcast and an N64. I'm rather hoping that I can eventually consolidate these, hence my disgust at the news that this may never be possible without abandoning my progress on some treasured game experiences.
You see, we have a toddler and full-time jobs, which severely limits our gameplay time - at least for the moment. I'm sure since other first- and second-gen gamers like ourselves are getting older (heck, Gabe from Penny Arcade now has a kid and Tycho's is on the way), we're not the only ones in this category.
We still love to play, but we're often too tired to put in the kind of time we used to. We have a stack of unopened titles and partially completed games, and then there are the games that just take forever and a day to complete - though you love to keep at it from time to time. GTA3 is one such title I fully expect to be playing in some form 10 years from now.
On a side note, that's why I don't publish a new Rant or blog entry more often. I find I can only spare the time to write about the topics that really push my buttons, that I'm really passionate about. This is one of those.
Anyway, the point is that I'm rooting for the Xbox 360, perhaps even against my better judgment. There's a lot to love, and I'm going to be plugged in on Nov. 22 just like everybody else. I just want the experience to be complete and satisfying, and for that to happen I believe there should be a strategy for carrying over my past saves beyond the life of my aging Xbox hard drives.
It's worth noting that if Microsoft hadn't sprung for backward compatibility for its second-gen console, this wouldn't even be an issue. But they did.
The empire strikes backThis really isn't a matter of backward compatibility, per se. It's about preserving your weeks and months and years of data. If you lost your Word documents, music, family photes and p0rn everytime you upgraded to a new computer or operating system version, you'd be pissed. But people seem willing to toss aside their game progress like it's nothing.
vherub on Evil Avatar put it nicely: "for an industry to completely abandon its past every 5 years is a shame not only as a gamer, but also for anyone who even remotely believes there is some level of art and expression inherent in the medium."
Yes, gaming is starting to be taken seriously as an art form alongside cinema, theater and literature. And the Xbox was the first console to include a hard drive, essentially a PC technology. Maybe the folks at Microsoft missed this, but they've opened up a new paradigm for console gaming: more customization, more gaming lifestyle. A few titles even included map editors and decal creators that you could spend hours pouring your energies into.
Early on, people were complaining that the Xbox was too much like a PC. But that should be an advantage here. Transferring files from one PC to another is a trivial matter. Moving saves from an Xbox to an Xbox 360 should be equally so.
Likewise, the arguments about region encoding for DVDs rage on to this day. Why are people so OK with a developer being able to lock up your hard-earned game saves? I can understand why DOAX and Steel Battalion did this (and I secretly hope that there's be some way to eventually hook up that monster controller to a 360!), but Transworld Snowboarding and Whacked!? What was that about?!
It seems so arbitrary:
"Hey Bob, should we lock our saves or not?" "I don't know - lock 'em? Yeah, let's do that." Attack of the clonesThere's also a lot of misinformation out there, such as the idea that Microsoft isn't supporting backward compatibility at all. They are, but only for select A-list titles at first and then eventually for a growing number of games to be capped whenever Microsoft believes they've covered what most people care about. Those games will work in your 360 once you download an emulation profile for free over Xbox Live. You'll just have to start your game over on the 360 with a new profile and no unlocked progress or customizations, just as if you were playing it for the first time. Or hold onto your Xbox and pray your hard drive holds out.
Oh, and simply buying an Xbox instead of a 360 won't help, really. You'll just build up save games and other data on the old platform and you won't be able to reclaim them if/when you upgrade. If it were me, I'd start any new Xbox 1 games (starting, oh, about a month ago) on my 360 when it releases next month. The only gating factor here is availability of hardware (there's expected to be the usual holiday shortfall) and whether Microsoft offers an emulation profile for the title in question anytime soon - or ever.
A new hopeOne thing I rather like is that the 360's hard drives are removable - no more frantically copying off saves using the awkward dashboard interface to take a game upstairs. Just grab your hard drive and go. I do hope there will be adequate capability to backup our most treasured 360 saves or move them to a bigger hard drive later, but that's a future Rant. (In fact, Microsoft just announced it has no plans to expand their drive size beyond 20GB, but there's still that drive failure thing - and we all know that drives will get cheaper and bigger over the life of the console. And 20GB - that's not even as big as most decent iPods these days. Again, another Rant.)
On a semi-related note, I rather like that the Revolution will finally emulate the complete Nintendo game library, even if you'll have to buy them again. Maybe this will set a trend that allows us to keep all of our games in one place once and for all, at least on one platform.
And, no, before you start: I don't harbor hopes that I can somehow pry my Blast Corps saves from my aging N64 cart and copy it to the Revolution. That was from before the paradigm shifted, and the battery in that cart has no doubt given out by now anyway. Besides, that game didn't have the customization options we have today, and you can reclaim your progress in an afternoon or two if you really try. Morrowind, KOTOR, Forza and DOAX - well, you might as well shoot me now.
At any rate, I want the 360 to be great - and I think it will be. But one good chink in the armor can really hurt a powerful adversary. Again, if Microsoft had simply said "no backward compatibility," fine. But they've offered it, and I for one would like to take them up on it.
-=Gamewatcher
p.s. - It's a little too soon to wail on Sony, and they were never committed to the whole hard drive thing in the first place. I'm still waiting for all the facts to arrive. We'll see what they do and I'll hold their feet to the fire as well, if necessary.
Oh, and there are rumors that Microsoft is quietly working on a save game solution, but I've seen nothing official yet. It's hard to tell if it's speculation, wishful thinking or something real.