For the most part, KOTOR II: The Sith Lords promises more of the same Star Wars RPG goodness. Set five years after the first game, you are a new Jedi character. There are added skills, Force powers and lightsaber properties. You can even use a workbench to tinker with medpacks, food and more. Also, your force alignment will influence interactions with your team. Best of all, the game - developed by Obsidian on top of BioWare's excellent foundation - is due out for Xbox in December and on the PC in February 2005...
