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September 2004 Archives

September 1, 2004

Rumor Patrol - Free phone calls on Nintendo DS

An even better rumor for the Nintendo DS is the use for its so-called "mystery port," recently revealed to be a microphone jack. Apparently the DS will include voice-over-IP software that works with the game system's built-in 802.11b wireless networking. So when you're sipping lattes at Starbucks (or anyplace that's a wireless hotspot), you can make free phone calls. This could be a killer app for the system, if it's not clunky and supports a decent headset...

September 2, 2004

Rant - Acclaim autopsy: Why they're dead, and why we hope they'll stay that way...

The news that Acclaim has filed for Chapter 7 bankruptcy, terminated 600+ employees worldwide and will very likely liquidate all assets and go out of business forever should not come as much of a surprise.

For many gamers, it's cause for celebration.

The company's focus on putting out crap games for cash has been its long-term trajectory, broken only by occasional brushes with greatness that were promptly ignored or exploited. One of those brushes was Turok: The Dinosaur Hunter on the Nintendo 64. It seemed Acclaim had found a way to break from its tradition of lousy movie-licensed platformers -- Batman and Robin for the original PlayStation is an oft-cited example, since it nearly sunk the company just prior to Turok's release -- by plumbing comic books for rich new source material.

Turok was hot. What it lacked in story it made up for with great graphics, stunning weapons and immersive first-person gameplay that easily rivaled a pathetic console Doom port by Midway. Turok's many sequels, until the last one, were ambitious numbers that pushed the N64 hardware to the limit -- so much so that they sometimes brought the frame rate to an uninspiring crawl, even with the addition of the N64 memory booster pack. Most gamers stayed away. The final sequel, Turok Evolution, was an uninspired nail in the coffin for the franchise.

Shadowman (also on the N64 and ported to the Dreamcast and PlayStation) was another step in the right direction. Another comic book adaptation, it featured fantastic gameplay mechanics and adult-oriented action (no, not that kind!) at a time when the N64 was almost drowning in day-glo kiddified fare.

Re-Volt (originally on the Dreamcast) was an awesome RC car racing game -- so much fun that beta testers on the Xbox Live service lobbied heavily for the multiplayer test build to be finished and re-released for Xbox. It's not clear whether Microsoft muscled Acclaim out of fear that Re-Volt would overshadow its A-list racing titles or Acclaim just wussed out. (For the record, Acclaim did issue a press release saying the title was in development, but it quickly dropped off the rolls.) And Burnout, with its awesome sense of speed and jaw-dropping crash replays, is a much loved arcade racing series that recently defected to EA.

Another bright spot in the Acclaim vaults is the Dave Mirra BMX series -- or rather it WAS until the company insisted on building it into another vehicle for scatological humor, gratuitous nudity and really bad jokes. In doing so, it alienated its licensed star, who disassociated himself first with the game -- BMX XXX -- and later the company. The sad thing is that they might have pulled it off if they'd ditched the potty humor and focused on REAL adult situations. But they didn't, and in the process killed the franchise. While we're talking extreme sports, Aggressive Inline is decent entry in Acclaim's checkered history book. We can only assume that its sequel, Offensive Inline XXX: Booty Call on Wheels, got lost somewhere in development hell.

In truth, Acclaim never really shed its shabby business practice of punching out and dumping crappy licensed fare into the marketplace. Following the original Turok, which should have been both a breakthrough and a turning point for the company, Acclaim put out two truly awful South Park titles: a really bad cart racer (South Park Rally) and a sloppy trivia game (Chef's Luv Shack). We all bought them based in part on Acclaim's enhanced brand standing, which is why that sucky flavor lingers to this day and, sadly, stuck to South Park (which went on to put out a kick-ass pinball machine but has wisely steered clear of further videogames -- and as far as we know, didn't sue for brand dilution). Acclaim also overreached, trying to beat Sega on their own turf with NFL Quarterback for Dreamcast. They failed. And their mediocrity continued with such lackluster fare as Alias, Judge Dredd, Vexx and NBA Jam 2004.

It's funny. When the Olsen twins sued Acclaim for hurting their poor little brand by putting out crappy Mary Kate and Ashley games, I nearly wrote a rant defending Acclaim. I mean the crux of that frivolous suit was that Acclaim hurt their animated TV series, Action! But, in all fairness, that series crashed and burned on its own before Acclaim could even release the tie-in game -- or realistically complete the product plan. Say what you will, but Acclaim at least had the good business sense not to invest heavily in a title based on a TV series that had died on the vine.

The reality of the situation is that signing up to make the Mary Kate and Ashley games (which actually sold reasonably well with their target audience) hurt Acclaim's brand much more. Rather than flood the marketplace with cheap licensed tie-ins which very often don't even have much profit margin, Acclaim should have focused on their core strengths of comic book action racing and extreme sports that earned them, well, acclaim.

I guess after 17 years, they just couldn't kick the "crap in, crap out" habit. Too bad there's not a 12-step program for that.

"Fred," Acclaim executive: "I almost made a stupid decision that would have quickly relegated the title, Fur Fighters' Luv Shack, to the discount rack. Whoa, I better call my sponsor."
It seems almost sad that, most recently, Acclaim appeared to be pingponging back toward their proven genres with Juiced, a street racer, and The Red Star, another comic book-based action/shooter. But if those titles are any good, they'll find publishers. And you know Acclaim would just take the profits and put them into something like Mary Kate and Ashley's Urge to Purge: Developer's Cut or Extreme G-Spot Racing: Point of Impact. The fact is that once you've whored yourself for awhile, it's kind of hard to not slip back. One whiff of the crack, and you're right back down on your knees again commenting how it's "just like riding a bike."

I say put a bullet into them, just to be sure they're dead. Before they break our hearts again.

-=Gamewatcher

September 3, 2004

Try This Game - Medal of Honor Pacific Assault

Play through the assault on Guadalcanal in the new single-player demo for Medal of Honor Pacific Assault. Not for the faint of heart or Internet connection: the demo clocks in at 550MB. Get it from fileshack.com/file.x?fid=5380, if you dare...

September 6, 2004

Glitch Fest - Madden NFL 2005

EA has turned off fatigue in Madden NFL 2005 for PS2 and Xbox online play. The reason? Cheaters had figured out an exploit, repeatedly using the offense's formation shift to wear out the defense. Some gamers are upset, claiming the loss of fatigue gives the defense an unfair advantage...

September 7, 2004

First Look - Metroid Prime 2: Echoes

Metroid Prime 2: Echoes, set in dimensional rift with twin light and dark worlds, introduces several new elements while bringing back fan favorites. New weapons include Light and Dark beams that require ammo, a first for the series (not counting missiles). The new Echo visor shows sound waves, a crucial tool for finding hidden pickups and exploiting enemy weaknesses. Seeker missiles strike multiple targets at once, while the classic Screw Attack can be used in combat and to Kick Climb up certain walls. Tomorrow: multiplayer...

September 8, 2004

First Look - Metroid Prime 2: Echoes multiplayer

The bad news? Multiplayer in Metroid Prime 2: Echoes will be four-player splitscreen only. The good news includes Morph Ball cannons, a Scan visor that lets you hack into your enemy's suit and temporarily disable a feature (say, missiles) and a Death Ball mode that's like a Marble Madness melee. Nintendo hasn't decided whether to offer dual analog controls in addition to the wonky system from the first Metroid Prime -- let's hope they come to their senses and add this plus LAN support...

September 9, 2004

News Flash - New PS2 Greatest Hits

Wait, put down that credit card! The following PS2 games are joining the Sony $20 Greatest Hits club: ATV Offroad Fury 2, Jak II, Ratchet & Clank: Going Commando, Rise to Honor and SOCOM II: U.S. Navy SEALs...

Rumor Patrol - Super Monkey Ball Deluxe

Sega, apparently free of its exclusivity contract with Nintendo, is working on Super Monkey Ball Deluxe for the PS2 and Xbox. Expect levels from both GameCube titles plus some new ones - but no online play. It's also rumored to be a discount title when it's released in early 2005...

September 10, 2004

Patch This Game - Halo

A new v1.05 patch for the PC edition of Halo fixes problems introduced by Windows XP SP2 as well as a small hacker vulnerability. Get it from microsoft.com...

Try These Games - Neocron 2 and Tribes: Vengeance

Looking to spend the weekend with some new games, free of charge? There are two open betas running: Neocron 2, a futuristic massively multiplayer shooter RPG (neocron.com), and Tribes: Vengeance (fileplanet.com), a hardcore shooter sequel that's been dumbed down a bit for the masses but still packs a wallop...

September 13, 2004

First Look - KOTOR II: The Sith Lords

For the most part, KOTOR II: The Sith Lords promises more of the same Star Wars RPG goodness. Set five years after the first game, you are a new Jedi character. There are added skills, Force powers and lightsaber properties. You can even use a workbench to tinker with medpacks, food and more. Also, your force alignment will influence interactions with your team. Best of all, the game - developed by Obsidian on top of BioWare's excellent foundation - is due out for Xbox in December and on the PC in February 2005...

September 14, 2004

Yet Another Game Delay - The Legend of Zelda: Minish Cap

In what reeks of a slick marketing move, Nintendo has bumped The Legend of Zelda: Minish Cap for GBA to Jan. 10. It's believed the A-list title might detract from holiday Nintendo DS sales. But the game is being released Nov. 12 in Europe and, since GBA games don't have region codes, many Zelda fans will simply pony up a few extra rupees to import it...

News Flash - EA upgrades game servers

In response to negative feedback about online play, EA upgraded its servers today. For about an hour, all EA game servers and Web sites -- including PS2, Xbox and even Pogo.com -- were taken down for maintenance. Burnout 3: Takedown, which had serious problems with its lobby software, was down longer so new code could be deployed...

September 15, 2004

Try This Game - American McGee Presents Scrapland

A PC demo slipped out for American McGee Presents Scrapland, a game the ex-Quake level designer didn't design but simply attached his name to after signing on to provide some polish. It's another Grand Theft Auto-style mission fest, this time set on a robot junk planet. Instead of vehicles, you jack robot abilities and even aspects of their appearance to impersonate, say, a cop bot or banker bot. The demo apparently was mistakenly released, but if you're quick you can get it at fileshack.com...

September 16, 2004

Rumor Patrol - Xbox 2 backward compatibility

Will Xbox 2 be backward compatible after all? Trumping earlier rumors, Transitive Corp. reports they've solved the whole PowerPC vs. Intel processor problem with universal emulator software they call QuickTransit. Not only is it seamless, it's apparently quite fast - so there shouldn't be a big performance hit. If this is true, it'll be surprising if Microsoft doesn't just buy the company before Nintendo and Sony can license it...

September 17, 2004

Yet Another Game Delay - Tabula Rasa

The futuristic massively multiplayer Tabula Rasa has been delayed well into 2005 to accommodate late-breaking design changes (and, perhaps, steer clear of World of Warcraft). Creator Richard Garriott (aka Lord British of Ultima fame) promises innovations in the online multiplayer space by introducing a fighter-style combo system and making it easy to get in and out of action hot spots...

September 20, 2004

Try This Game - Doom 3

If you've been waiting to try Doom 3 for free, get busy downloading and then get busy dying. The demo clocks in at 461MB, so you might as well start now. Get it at fileshack.com or your favorite download site...

September 21, 2004

News Flash - Nintendo DS price

It's official. As predicted, the Nintendo DS will retail for $149.99. It comes bundled with a demo of Metroid Prime Hunters: First Hunt plus text and stylus chat software that works with the built-in wireless hardware to enable DS-to-DS communication out of the box. Release is Nov. 21..

News Flash - PSTwo replaces PS2

Sony's releasing a slimmer successor to the PlayStation 2, the PSTwo. Not much wider than a dual-shock controller and significantly thinner, the new form factor shrinks internal components and integrates both Ethernet and modem hardware. Due Nov. 1 for $149.99 (the same as a PS2) you'll need to shell out for a new multitap and vertical stand to fit the smaller console...

September 22, 2004

Try This Game - Star Wars Battlefront

If you can handle Greedo and Han shooting at practically the same time (and Greedo missing at point blank range!), the Star Wars Trilogy DVD boxset bonus disc includes a single-player demo of Star Wars Battlefront. Simply pop the disc into an Xbox and give the game a whirl. Don't get too excited - it's Endor; you'll have to pay to play Hoth and online multiplayer. There's also a teaser for the upcoming Episode 3 tie-in game...

Milestone

Gamestay is one year old today...

September 23, 2004

Free Game - The Hitchhiker's Guide to the Galaxy

Don't panic. The original Infocom text adventure The Hitchhiker's Guide to the Galaxy - based on the late great Douglas Adams' novel of the same name and codeveloped by Adams himself - has been updated with illustrations by Rod Lord, who did the graphics for the original 1980s Hitchhikers TV series. Best of all, it's completely free to play on the Web at http://bbc.co.uk/radio4/hitchhikers/game.shtml...

September 24, 2004

PC Download - Unreal Tournament 2004

Want to freshen up Unreal Tournament 2004? The Editor's Choice Edition Bonus Pack adds six new characters, three vehicles and four Onslaught maps. Get it at fileshack.com/file.x?fid=5499

News Flash - Gran Turismo 4 online cut

The good news? Gran Turismo 4 won't slip into 2005 as previously rumored, arriving on or near Dec. 14. The bad news? To make the release date, Sony has cut online play. It's believed that a separate online GT title will be released in 2005...

September 27, 2004

News Flash - Phantom delayed to 2005

The Phantom will remain a phantom - until at least 2005. Infinium announced an indefinite delay of the PC-like network console, originally slated for November release. Could this be the least anticipated gaming platform ever? At least now they won't have to go head to head with the Nintendo DS...

September 28, 2004

Xbox Live Downloads - RalliSport Challenge 2

There are new downloads for RalliSport Challenge 2. Get four vehicles (including SUVs): the Volvo Amazon, Saab 96, BMW X5 and VW Touareg. Plus, play two new single-player careers: Mountain Challenge (Hill Climb) and Arena Challenge (Ice Racing and RallyCross). There are also new paint jobs for all existing vehicles. Alas, no new tracks, but it is free...

September 29, 2004

News Flash - PSP price news

Sony revealed the PlayStation Portable will be a wallet-chomping $349.99 when it's released next year...

Xbox Live Downloads - Various

More downloads for Xbox games. Hurricane Pack Vol. 2 for Ninja Gaiden is designed for the ongoing online tournament and people who thought Vol. 1 was still too easy. It's also quite short, unless you're a mere mortal or haven't mastered the intercept move. There's also a free multiplayer map for Rainbow Six 3: Black Arrow called The Village. Finally, Star Wars Battlefront has been patched to fix some Optimatch and connectivity issues. Log into Xbox Live to get these...

September 30, 2004

Patch This Game - Doom 3

id released the final v1.1 patch for Doom 3. The update fixes some crashing bugs and rendering glitches, plus it changes multiplayer damage for chainguns (reduced), exploding barrels (now affect attacker the same) and falling (increased height). It also includes the Win32 dedicated server. Get it from fileshack.com/file.x?fid=5392. Note: Installing the patch will reset the single-player game to the start of your current map...



About September 2004

This page contains all entries posted to Busy Gamer News in September 2004. They are listed from oldest to newest.

August 2004 is the previous archive.

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