How do you take a stealth game and make it multiplayer? In Tom Clancy's Splinter Cell: Pandora Tomorrow, one or more gamers play as Sam Fisher-style spies with the standard Splinter Cell third-person view. Meanwhile, mercenaries hunt them from a first-person POV, a la Ghost Recon. Spies must accomplish mission goals and carry no guns though they can kill with stealth moves and use sticky shockers to incapacitate foes. Mercs have the guns but no gadgets and a more limited field of view, which evens the playing field. The game is due in March 2004...
